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- BridgePal User Manual
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- RULES OF BRIDGE
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- These instructions are primarily for those who have never played the
- card game of bridge, though experienced players may find some helpful
- reminders here. The game of bridge is played by 2 teams of 2 players
- each. BridgePal replaces 3 of the players, letting you play bridge
- by yourself. A hand of Bridge consists of 4 different activities:
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- Shuffling and dealing
- Bidding
- Playing the hand
- Scoring
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- SHUFFLING AND DEALING
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- Bridge is played with a 52-card deck composed of 4 suits of 13 cards
- each. Cards are ranked from Ace (highest), King, Queen, Jack, and 10
- to 2 (lowest). All cards are dealt to the 4 players, so each player
- has 13 cards in his "hand". BridgePal will shuffle and deal the
- cards automatically.
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- BIDDING
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- Bidding is the way you describe your hand to your partner, and make a
- guess about the strength of your combined hands. The highest bid
- becomes the "contract," or goal of the offensive team. If you can
- fulfill your contract, your team scores points. If you fail to make
- the contract, your opponents will score.
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- You may bid a suit or "No-trump." If the highest bid is a suit, that
- suit becomes the "trump" suit. Cards in the trump suit are something
- like "wild cards," as you will see in the next part of the game. If
- "No-trump" is the final bid, then there are no "wild cards."
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- Suits are ranked from lowest to highest: clubs, diamonds, hearts,
- spades, and No-trump. So a bid of "1 diamond" is higher than a bid
- of "1 club." The bidding begins with the dealer and continues
- clockwise until 3 players in a row say "pass" (pass means "no bid").
- The lowest possible bid is "1 club," and the highest is "7 No-trump."
- Each bid must be higher than the previous one: for example, 1 club,
- 1 heart, 1 No-trump, 2 diamonds, etc. Each bid is supposed to give
- your partner more information about the strength of your hand.
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